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Jorge24
Senior Member
  
USA
28 Posts |
Posted - Jun 23 2020 : 8:05:02 PM
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I am using Visual Assist (VA) with Unreal Engine (UE). There are many header files in UE which the Visual Studio IDE can autocomplete by typing #include "
However, when using VA, it doesn't autocomplete UE header files when I type #include " it only shows me paths to folders and files I created that are located in my own game project folder.
Here is what VA shows me (Building_Escape is the name of my project):

And here is what Visual Studio default IDE shows me:

However, I noticed that in order for VA to show UE source header files I need to use the greater/less than brackets < > instead of quotes " " as you can see here:

I have tried this with the UE v4.25.1 which I installed from the Epic Launcher. I think VA should work with quotes since UE uses quotes to include files by default and also if I'm not mistaken, the greater/less than brackets should be used for compiler provided files such as the C++ standard library files, and not user created files like the UE source files.
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Edited by - Jorge24 on Jun 23 2020 8:26:39 PM |
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feline
Whole Tomato Software
    
United Kingdom
17186 Posts |
Posted - Jun 24 2020 : 09:03:42 AM
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A very good point, as you say, Unreal Engine its self, when adding a new class to your project, uses #include "" lines for its own includes. I have put in a feature request for this:
case=142404 |
zen is the art of being at one with the two'ness |
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Jorge24
Senior Member
  
USA
28 Posts |
Posted - Jun 24 2020 : 7:28:04 PM
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Thanks, where can I enter that case number to keep track of the request? |
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feline
Whole Tomato Software
    
United Kingdom
17186 Posts |
Posted - Jun 25 2020 : 05:13:33 AM
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Unfortunately you cannot, since our bug and feature database isn't publicly viewable. However this thread will be updated when this is fixed, and we also list all of the changes with each new build of VA on the whats new page:
https://www.wholetomato.com/features/whats-new |
zen is the art of being at one with the two'ness |
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