Let me say that I am really enjoying the UE4 integration with Visual Assist!
One request I have is for "Quick Actions and Refactoring -> Add Include" is to work correctly in header files. Unreal expects a "class.generated.h" as the last include, add VA-ing the missing include will put it in the wrong place!
Whoops -- this was fixed in 2248 but this thread didn't get referenced in the release notes. For whatever reason, the fix was listed in the release notes but not the what's new page.