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 UE4 Add Include ordering
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robh
New Member

7 Posts

Posted - Sep 26 2017 :  11:37:36 AM  Show Profile  Reply with Quote
Hello

Let me say that I am really enjoying the UE4 integration with Visual Assist!

One request I have is for "Quick Actions and Refactoring -> Add Include" is to work correctly in header files. Unreal expects a "class.generated.h" as the last include, add VA-ing the missing include will put it in the wrong place!

Cheers.

Edits: typos!

Edited by - robh on Sep 26 2017 11:38:22 AM

ChrisG
Whole Tomato Software

USA
162 Posts

Posted - Sep 26 2017 :  11:49:47 AM  Show Profile  Reply with Quote
Awesome suggestions! I opened a new feature request for you (case 111334).

Thanks for your feedback.
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robh
New Member

7 Posts

Posted - Apr 03 2018 :  09:36:19 AM  Show Profile  Reply with Quote
I've installed the latest general release and this seems to have been fixed!

I didn't see this come up in the release notes (https://www.wholetomato.com/features/whats-new.asp)

My version information is:

quote:
VA_X.dll file version 10.9.2258.5 built 2018.03.06
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sean
Whole Tomato Software

USA
2698 Posts

Posted - Apr 03 2018 :  10:34:53 AM  Show Profile  Reply with Quote
Whoops -- this was fixed in 2248 but this thread didn't get referenced in the release notes. For whatever reason, the fix was listed in the release notes but not the what's new page.

Edited by - sean on Apr 03 2018 10:43:54 AM
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