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 UnrealEngine 4 c++ code with ALT+G
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Pierdek
Starting Member

Poland
1 Posts

Posted - Nov 05 2015 :  02:30:25 AM  Show Profile  Reply with Quote
Hi,
I'm using VAssistX for coding in c++ with UnrealEngine 4.
There is one problem with VAssisX.GotoImplementation(ALT+G):

assume you have function declared with this way:

UFUNCTION(NetMulticast,Reliable)
void SpawnBurningParticle();


You can't jump to this function definition because it must be named this way:

void AStaticMeshActor::SpawnBurningParticle_Implementation()



Another case:
if you want to go to for the declaration from definition it can't be found because function declaration isn't equal to its definition.
SpawnBurningParticle != SpawnBurningParticle_Implementation :)



Question about solution for this problem was asked to EPIC about year ago, so far no answer, so I'm asking you guys.

Is it possible to add additional option string("_implementation") to add/remove during searching for function declaration/defintion if first goto failed? Or maybe there is another way? ;)


Regards

Piotr


accord
Whole Tomato Software

United Kingdom
3287 Posts

Posted - Nov 05 2015 :  8:50:57 PM  Show Profile  Reply with Quote
You cannot configure VA to do that. We have opened a new case=93141. However, we're focusing on improving C++/C# support right now.
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