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 UnrealEngine 4 c++ code with ALT+G

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T O P I C    R E V I E W
Pierdek Posted - Nov 05 2015 : 02:30:25 AM
Hi,
I'm using VAssistX for coding in c++ with UnrealEngine 4.
There is one problem with VAssisX.GotoImplementation(ALT+G):

assume you have function declared with this way:

UFUNCTION(NetMulticast,Reliable)
void SpawnBurningParticle();


You can't jump to this function definition because it must be named this way:

void AStaticMeshActor::SpawnBurningParticle_Implementation()



Another case:
if you want to go to for the declaration from definition it can't be found because function declaration isn't equal to its definition.
SpawnBurningParticle != SpawnBurningParticle_Implementation :)



Question about solution for this problem was asked to EPIC about year ago, so far no answer, so I'm asking you guys.

Is it possible to add additional option string("_implementation") to add/remove during searching for function declaration/defintion if first goto failed? Or maybe there is another way? ;)


Regards

Piotr


1   L A T E S T    R E P L I E S    (Newest First)
accord Posted - Nov 05 2015 : 8:50:57 PM
You cannot configure VA to do that. We have opened a new case=93141. However, we're focusing on improving C++/C# support right now.

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