Hi! Using UE4 with Visual Studio, it looks like "auto" keywords aren't being recognized in things like for loops, e.g.:
	TArray<Activity*> Activities;
	for (auto activity : Activities)
	{
		if (activity->)
		{
			;
		}
	}
i.e. not getting any suggestion after the "->"
I only recently started using "auto" and was wondering if this is expected or an issue. Thanks!