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 Multithreaded parsing tweaking controls
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SleepySpider
New Member

USA
4 Posts

Posted - Aug 09 2019 :  4:53:32 PM  Show Profile  Reply with Quote
Need a way to adjust how multithreaded parsing consumes resources. It makes your computer almost unusable when you open a new Unreal4 project. All cores are pretty much pegged at max. I have to turn off multithreaded parsing, but it would be nice to adjust the number of cores and/or the cpu % it consumes so you can actually work. Or perhaps prevent it from using a couple of cores.

I also need to have both vax and the visual studio intellisense operational at the same time because sometimes one can't find a symbol but the other can.

My workaround is to disable multithreaded parsing all together, but then it takes a lot longer to parse.

sean
Whole Tomato Software

USA
2733 Posts

Posted - Aug 09 2019 :  5:12:57 PM  Show Profile  Reply with Quote
We are going to add UI to the options dialog for the following:
https://docs.wholetomato.com/default.asp?W134
https://docs.wholetomato.com/default.asp?W774

But in the meantime, both priority and cores used can be set via registry -- requires restart of VS.

case=140994

Edited by - sean on Aug 09 2019 5:14:04 PM
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sean
Whole Tomato Software

USA
2733 Posts

Posted - Nov 07 2019 :  7:08:53 PM  Show Profile  Reply with Quote
case=140994 is implemented in build 2353
https://support.wholetomato.com/default.asp?W404#2353
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