HateDread
Junior Member
Australia
23 Posts |
Posted - Jun 15 2016 : 8:39:32 PM
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I have been searching for easy to use include-dependency graphing options for Visual Studio-based C++ projects, but the only one I could find didn't seem to work with Unreal Engine 4-based projects, and they didn't respond to support requests, so here I am.
If Visual Assist is already building up a cache of where files, symbols, etc, are, it would be great if a visual graph could be generated that shows which files include which other files.
It seems like an area that's not much covered, so maybe it's tougher than I realize, but I would very much love this feature, for example when checking to see why changing file x results in rebuilding files a, b, and c, especially if the path between them isn't a direct #include.
Kind regards, Brody |
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