| T O P I C    R E V I E W | 
              
              
                | Zeblote | 
                Posted - Mar 17 2018 : 8:39:27 PM  If I'm renaming a header that has a generated.h include, it would be nice if it also updated the
  #include "FileName.generated.h"
  to
  #include "NewFileName.generated.h" | 
              
              
                | 9   L A T E S T    R E P L I E S    (Newest First) | 
              
              
                | sean | 
                Posted - Sep 24 2018 : 2:28:19 PM  case=118239 is fixed in build 2291. | 
              
              
                | ChrisG | 
                Posted - Aug 06 2018 : 5:48:34 PM  Yes, this does seem to be an issue with 4.20.1. I have added a note to the case.
  We will definitely be looking into this.
  Thanks again! | 
              
              
                | Zeblote | 
                Posted - Aug 06 2018 : 4:04:30 PM  Yeah, that's the exact path. I've seen a bunch of reports where people have problems with intellisense not finding the generated headers in 4.20, could a missing include path in the project files be the issue here? | 
              
              
                | ChrisG | 
                Posted - Aug 06 2018 : 3:58:27 PM  Interesting, what is the full path to the BRCharacter.generated.h file? Is it something like the following?
  c:\depot\brickadia\intermediate\build\win64\ue4editor\inc\brickadia\brcharacter.generated.h | 
              
              
                | Zeblote | 
                Posted - Aug 06 2018 : 3:51:43 PM  The generated header exists, since the project has been built before. However, it does not show in that menu and attempting to use VA to open it from the #include doesn't work. Maybe this is related to changes in 4.20? | 
              
              
                | ChrisG | 
                Posted - Aug 06 2018 : 3:22:32 PM  Hello Zeblote,
  Currently, Visual Assist requires that the *.generated.h file exist for the include update to work properly. The *.generated.h files are created during build time.
  If Visual Assist finds the *.generated.h file, you will see it listed under "Files to rename" in the Rename Files dialog.
  I was also able to identify an issue that could cause the include update to fail even if the *.generated.h file exists, and have opened case 118239.
  Thank you for taking the time to report this issue to us! | 
              
              
                | Zeblote | 
                Posted - Aug 06 2018 : 05:51:41 AM  This does not appear to work in build 2283.2.
  Before:
 
  
  Rename:
 
  
  Generated include not updated:
 
   | 
              
              
                | sean | 
                Posted - Jul 13 2018 : 3:26:43 PM  case=115255 is addressed in build 2283. | 
              
              
                | sean | 
                Posted - Mar 20 2018 : 8:58:49 PM  That would make sense.  case=115255
  |