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 Visual Assist
 Feature Requests
 Support for High Level Shading Language
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Vertexwahn
Senior Member

35 Posts

Posted - Feb 01 2011 :  10:14:43 AM  Show Profile  Reply with Quote
it would be great if Visual Assist would also support HLSL (High Level Shading Language) - the language in which shades for GPUs are written

see also: http://msdn.microsoft.com/en-us/library/bb509561%28v=vs.85%29.aspx

most important for me:
- Add syntax highlighting - syntax highlighting is missing in Visual Studio for HLSL
- Easy navigation - make the VA Outline work with HLSL to find the entry points of pixel, vertex, hull, domain, geometry or compute shades
- Support renaming of shader parameters

feline
Whole Tomato Software

United Kingdom
18749 Posts

Posted - Feb 01 2011 :  1:54:04 PM  Show Profile  Reply with Quote
Currently we don't have any plans to add support for extra programming languages. Simply keeping up with the languages and IDE's that we currently support is a full time job.

Does this language look like C++ or another language that VA supports, or does it look quite different? If it looks like C++ but simply uses a different file extension then you could try telling VA to treat it as C++, as described here:

http://docs.wholetomato.com?W328

You might also be able to use VA's StdAfx.h file to work around some language oddities. A simple example is given here:

http://docs.wholetomato.com?W310

And you can tell the IDE about custom keywords:

http://docs.wholetomato.com?W148

zen is the art of being at one with the two'ness
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